Most gamers like to play video games to live outridiculous power fantasies. However, a fine balance must be struck between making you a force to be reckoned with and giving you a palpable sense of danger. One of the best ways to do this is by presenting you with invincible enemies that cannot be overcome by any conventional means.

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There is only one real way to deal with unkillable video game enemies - avoid them at all costs. There is hardly anything more terrifying than the moment you realize that there is nothing you’re able to do to put a dent in a relentless intimidating foe who will stop at nothing for your blood. Nothing is more humbling than an enemy you simply cannot kill.

Be warned: There may be some minor spoilers for some of the games discussed.

The Lord Of The Jammed in Enter The Gungeon

10Enter The Gungeon - The Lord Of The Jammed

With how difficult the enemies and bosses can get inEnter the Gungeon, you’d be forgiven for thinking that most of the enemies were unkillable.As a roguelike, there are thankfully enough powerful upgrades and an array of creatively wacky guns to help you, as well as an interesting curse mechanic that can add power to your run - though, it comes with a pretty hefty caveat.

If your curse stat goes over a certain level, you will summon the dreaded Lord of the Jammed - a large scythe-wielding monster that will chase you endlessly until you are dead. This spooky being is immortal and is pretty hard to avoid when things get a bit hectic in the game’s later levels. Increase your curse at your own risk.

Dungeon Guardian attacking the player in Terraria

9Terraria - Dungeon Guardian

Terraria’sDungeon Guardian enemy is an over-the-top force to be reckoned with but to be perfectly honest; you don’t want to be reckoning with it at all. Resembling the head of Skeletron, one of the game’s tough late-game bosses, the Dungeon Guardian will arrive on the scene in a world where he has not yet been defeated.

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It will swoop in at 41 mph and deals so much damage that it will usually one-shot most players. There’s no point in even trying to take it out, as you will only deal one damage per hit, regardless of the weapons or equipment you have on your person. As this gargantuan floating skull can have up to 9,999 hit points, killing it is almost impossible.

8Prince Of Persia: Warrior Within - The Dahaka

Nothing signalled the change of direction for thePrince of Persiaseries more than the introduction of the Dahaka in Prince of Persia: Warrior Within. It is a large mythical being that emerged because of thePrince’s insatiable need to manipulate time. Its only goal is to make sure the Prince dies so the timeline can be restored.

The Dahaka is a constant threat and will often appear to hunt you down. During theseobstacle-ridden chase sequences, the only option you have is to run, as engaging the Dahaka in combat is not possible. If it catches up to you, the Prince is reduced to a pile of sand and absorbed by the beast. Terrifying stuff.

The Dahaka in Prince of Perisa: Warrior Within

7Castlevania: Symphony Of The Night - Stone Skull

Developers sure like an overpowered levitating head. With a description that simply states “indestructible floating skull,” it’s pretty obvious why you may want to keep out of the way of the Stone Skull enemy inCastlevania: Symphony of the Night.

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They really are indestructible, as anything Belmont throws at it is shrugged off without a flinch. It usually turns up when you’re facing other enemies, and it can be quite hard to avoid as it floats up and down the room when you’re trying very hard to kick the ass of the various nasty creatures of Reverse Castle.

6Enter The Matrix - Agents

Per Matrix lore, the agents in Enter the Matrix are completely invincible and cannot be defeated by regular Joes such as Ghost and Niobe. They do not have the God-like powers of the One and so must take the best course of action for any self-respecting human rebel - get the hell out of there.

As AI enforcers of theMatrix, Agents are superior to you in every way, and fighting them would quickly lead to a significantly heavy beating. The best approach is to avoid their fire and get as far away from them as possible - hopefully reaching a phone for a safe escape.

Fighting the Stone Skull in Castlevania Symphony of the Night

5Control - Astral Spike

Among a variety of creepy inter-dimensionally possessed enemies, Jesse will find herself up against powerful entities from the Astral Plane inControl. One is the impenetrable Astral Spike, a violently shifting ball of matter that will draw you in and rip you to shreds if you get too close.

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As aMetroidvania, you will eventually gain vast amounts of powerful upgrades - but none of that seems to matter in the presence of this violent and relentless ball of death. Your only option is to stay as far away as you can.

4Star Wars Jedi: Fallen Order - Darth Vader

AsStar Wars Jedi: Fallen Orderprogresses, Cal’s confidence, skill, and knowledge of the ancient ways of the Jedi will grow, making him more powerful and ready to face insurmountable obstacles. That is until Darth Vader decides to show up and flex his mighty dark side muscles.

After The Second Sister encounter, Darth Vader turns his attention to Cal.He fights a losing battleand is utterly outmatched by the Dark Lord of the Sith’s power - every blow is deflected with ease. What results is a nail-biting chase where the very floor beneath your feet bends and buckles with Vader’s wrath. The only option is to run.

Ghost fighting Agent Smith in Enter The Matrix

3Silent Hill 2 - Pyramid Head

Silent Hill’sPyramid Head is a humanoid monstrosity that isevery bit as unnervingly horrifying as it looks. First appearing in Silent Hill 2, Pyramid Head is an exceedingly creepy manifestation of James Sunderland’s guilt and is there to remind him of his past deeds.

A disturbing radio static sound denotes the monster’s presence - when it appears, all hell breaks loose. Wielding a knife and a great spear, Pyramid Head will endlessly chase James throughout Silent Hill. Any form of bullet-riddled retaliation will prove futile, as this beast cannot be harmed. It is a thing of nightmares and may contribute to a few sleepless nights of your own.

Jesse Faden against an Astral Spike in Control

The scariest necromorph is one you can’t kill.Dead Space’shunters are a regenerating form of necromorph that will heal at an accelerated rate. One tactic is to take out as many of their limbs as you can to slow them down and focus your fire on any other enemies that can actually die. The most effective way to deal with them is to simply conserve your ammo and run.

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They have returned in each iteration of Dead Space in one way or other and can only be defeated with an extremely powerful force that you don’t usually have access to - such as the blazing engines of a space shuttle which pulverises this incessant monster to smithereens in the first Dead Space.

1Alien: Isolation - Xenomorph

Alien: Isolation’sXenomorph is as clever as it is traumatically nightmarish and will stop at nothing to hunt you down until you are dead. Asthis deadly monsterstalks the dark corridors of the eerily desolate spaceship, it is constantly listening for the tiniest of sounds and watching for the smallest of movements.

Its AI is adaptive and extremely impressive- it learns from your actions and responds accordingly. It will begin to sniff out regular hiding spots more aggressively and start attacking you from a variety of different angles. You can’t face this thing head-on as it will typically lead to instant death - although, maybe a quick, clean death is preferable to the torturous agony of waiting for the inevitable. Where’s Ellen Ripley when you need her?

Darth Vader in Star Wars Jedi Fallen Order

James Sunderland firing a gun at Pyramid Head in Silent Hill 2

Isaac Clarke fighting against a Hunter in Dead Space

Xenomorph in Alien: Isolation