All Aurora abilities explained, with exclusive mechanics clarifications from Riot Games

All you need is love and a bunny.

It’s time to welcome the next mid lane mage whocomes after Hwei.

Aurora base splashart official wallpaper

Riot Games designed Aurora abilities around a core character concept: she transcends the veil between spirit and material worlds.

Hailing from the Freljordian village Aamu, she belongs to a vastayan tribe called Bryni, hence her all-natural bunny ears!

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Able to see spirits since young, she found it challenging to connect with her peers growing up. Instead, she turned to nearby spirits, finding solace and companionship in them. “I see the spirit realm and material realm simultaneously,” she says.

Holding a strong desire to unlock more mysteries in the spirit realm, she left her village to travel across the Freljord.

Aurora concept art showing close-up of her face with freckles in ONE Esports featured image for article “Officially, Aurora represents this misunderstood disability group — a first in League of Legends history”

On her journey, she befriended a forgotten demigod, Hestrelk (or Haestryr), a brother of Ornn. This turn of events led her to develop a new goal — develop the strength necessary to aid her friend in need.

Aurora abilities in League of Legends

Summary of Aurora abilities in League of Legends

ONE Esports got to playtest Aurora in an exclusive preview before her release on PBE and live servers.

She is a mid-range skirmisher mage. Here’s a brief overview of how League players can conceive her abilities.

Aurora concept art which her splashart is based on

How Aurora’s stealth mechanic, Across the Veil, works

We asked Ray Williams, League of Legends QA Engineer, how exactly her invisibility works. He said that LoL players can compare it to Vayne’s and Kha’Zix’s invisibility.

Aurora will briefly go into a shimmer silhouette with an audio cue when players cast W. “Champions such as Katarina and Morgana will be able to detect her by their ultimates becoming available,” Ray clarified with ONE Esports.

Aurora using W - Across the Veil to hop across a wall at raptors

Why is there a delay before the portals appear during her Between Worlds ultimate?

“We experimented with the R portal appearing immediately, but found that it was an effective way to instantly trap enemies without giving them opportunity to react,” Ray said. “As such, there is a delay to give enemies time to dash out or react to the inbound damage.”

During ONE Esports’ playtest, we also found that if the portal appears next to wall or barrier, her emergence is a bit awkward. Players might feel a little stuck.

Aurora using W - Across the Veil to hop across a wall at raptors then turning invisible

This is because her ultimate is designed to place her in the closest valid location within the circle, Ray explained.

In the example above, I used her ultimate near top lane, which covers a large area. I entered the portal comfortably from the tri-bush.

Aurora using R ultimate Between Worlds in the jungle where there’s displacement due to the wall

However, because the exit portal is located opposite, which overlaps with Baron Pit’s wall, Aurora got pushed out to the next valid location.

Passive – Spirit Abjuration

If Aurora damages an enemy 3 times with her spells and attacks, she will deal magic damage and exorcise a spirit to her, entering Spirit Mode and gaining movement speed and empowering her healing for three seconds.

For every additional spirit following Aurora, the bonuses from Spirit Mode are increased by 5%.

Aurora abilities - passive ability icon Spirit Abjuration

Q – Twofold Hex

Fire a blast of cursed energy in a direction, dealing magic damage to enemies hit and marking them with spirit energy.

Recast: End the curse, drawing back the spirit energy to herself, dealing magic to enemies passed through.

Aurora abilities - Q ability icon Twofold Hex

W – Across the Veil

Hop in a direction. Upon landing, enter the spirit realm, becoming Invisible and entering Spirit Mode for several seconds.

Takedowns on enemy champions reset the cooldown of this ability.

E – The Weirding

Send out a blast of spirit magic dealing magic damage in an area and slowing them.

Aurora hops backwards slightly on cast.

R – Between Worlds

Send out a pulse of spirit energy that deals magic damage and slows enemies.

The area merges with the spirit realm, granting Aurora an empowered spirit mode, and allowing her to travel from one end of the area to the other.

Aurora using Q Twofold Hex in-game

Enemies who try to cross the threshold will take magic damage, be slowed, and be pushed back toward the center of the area.

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