Tortuga: A Pirate’s Taleis an open-world sandbox full of high seas adventure. With the whole Caribbean to explore and plunder, there’s a lot to do - so much so, in fact, that even with the tutorial new players can quickly get themselves into trouble. From rival pirates to mutinous crew to the dreaded Royal Navies, there’s danger everywhere.

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While you can’t plan for every possible scenario, knowing some useful tricks can help you be ready for anything you might encounter at sea. Read on to find some tips that will make a salty sea-dog out of you!

Always Outnumber Your Targets

No pirate worth their sea-legs would engage in a fair fight, so always be on the lookout for ships you caneasily sink, intimidate, or capture. This ensures a steady income of gold and goods while posing a minimal risk to your own ships. While it’s true that you’ll have to take risks sometimes, there’s no shame in taking any easy wins that come your way.

Unless one side has ships that far outclass the other,the team that has the greater numbers usually wins.If the sides are evenly matched, all it takes is a lucky shot to decisively turn the tide for either side. If you’re on the receiving end, that means big trouble. For this reason, you shouldalways aim to have at least one more ship than your opponents.

a battle between pirates and dutch warships

Quests Usually Involve Battles

Even the most innocuous escort mission in Tortuga will, more often than not,include an unavoidable fight. Be prepared for an enemy fleet lying in wait at your destination, no matter what the nature of your current quest may be.

Before accepting a quest,check the number of skulls on the NPC’s portrait.This is the quest’s difficulty rating. In general, you’ll needtwo combat-ready ships for each skullto have a decent chance of success.

a pirate ship outside the town of Evangelista

Stay On Good Terms With One Nation

The colonial nations of the Caribbean have a complicated relationship with pirates; they’re a nuisance, but occasionally a useful one. You’ll probably see your reputation with England, France, Spain, and the Netherlands fluctuate throughout your adventures. To ensure you always have safe harbor and a steady stream of lucrative missions, it’s a good idea tochoose one of the nationsto ally yourself with.

Avoid attacking ships that belong to your chosen patron and carry out any of their Governor missions that you may handle. In return, you’ll get better prices in their markets and access to higher-level ship upgrades in their harbors!

an island governor rewards a privateer for his service

For your first campaign, we recommend being on good terms withthe Netherlands.Their colonies are wealthy and centrally-located, meaning you’ll never be far from a friendly port.

Vary Your Cannon Types

The cannons available for your shipsvary considerably in terms of range and power. They’re all better than the basic default cannons that ships start with, but you’ll need to adapt your tactics based on how your ships (and those of your opponent) are equipped.

It’s useful to havea variety of range optionsin your fleet, since the winds and currents can cause sudden changes in positioning during sea battles. In fact, you’ll see the most success ifeach ship in your fleet has multiple cannon types.Early in the game, try equipping a close-range gun like theNine-Pounder on one sidewith a longer-range option like theTwelve-Pounder on the other.

a ship with multiple cannon types equipped prepares to fire

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Boarding Actions Are Risky

Capturing a ship is a big deal in Tortuga; it ensures youget the vessel’s full complement of treasureand potentially adds a new ship to your fleet. If you don’t need it, you cansell the ship for a pretty pennyat your next port.

That said, any boarding action willalways result in heavy casualties for your crew.It typically takes several rounds of combat to seize a ship, and you’reguaranteed to lose at least two to four pirates each round. By the time the dust settles, you’re going to need some new recruits. verify the payoff is worth it!

pirate sloops surround a larger vessel

Equipping a ship with a rack of Handguns or other weapons increases the effectiveness of its boarding actions. A faster capture means fewer losses.

It’s best toboard lone ships, so that you don’t have to contend with supporting fire from their allies. Before you board,wear down their armor on one sidethen hit the enemy with a few volleys of grapeshot. This will reduce their crew numbers. You won’t be able to do this forever, as the enemy ship will be firing back, but the fewer crew the other ship has, the easier it will be to capture.

the captain divides the loot and assesses crew satisfaction

Divide The Loot Often

Your crew expects to get paid, which can be done in any tavern by choosing todivide the loot.This allows you to set goals for the next leg of your voyage, and alsolevels up your Captainswith any experience they’ve gained. Experience doesn’t do anything until this point, so it’s important to divide the loot frequently.

Giving your crew frequent paydays also helps keep their expectations in check. If you stockpile a major haul of gold, then divide it all at once, they’ll start to expect big payouts every time you pull into port. Bygiving them smaller amounts more frequently, you earn yourself more leeway when things go wrong.

pirates follow a pair of Dutch vessels at a safe distance

We recommend paying your crewonce every week or two.This prevents the gold (or the discontent) from piling up. If push comes to shove, thelongest you can reasonably expect to go without payingis about a month - any longer, and you’ll soon find yourself walking the plank!

Tack Against The Wind

Normally, the shortest route between two points is a straight line. Unfortunately, your ships are bound by the direction of the wind. Sailing directly into the wind - whichusually happens when you’re sailing eastward- will slow you ships to a crawl. Fortunately, sailors have beentacking against the windfor hundreds of yearsto deal with this issue, and you may do the same in Tortuga.

If your destination is upwind, don’t sail straight toward it. Instead,sail at an angle perpendicular to the wind.You’ll still be going in roughly the right direction; after a while,sail at the opposite angle.This zig-zagging pattern will actually prove faster than if you had tried to go directly to your target!