Wanted: Deadfollows the Zombie Unit squad of the Hong Kong Police Department set in a cyberpunk version of Hong Kong, having you assume the role of Stone, who uses her Katana, AR, and Sidearm to dispatch ninjas, Spider Tanks, and increasingly stronger enemies.

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During your playthrough, you will earn a variety ofAttachmentsforStone’s Rifleand herTaker Sidearm,allowing you to finetune and fit it to your wants and needs. you’re able to focus things such as Armor Piercing to quickly dispatch armored foes or Range to focus on long-distance encounters. There are also more Stats for you to focus on, which can drastically change the feel of your weapon.

Weapon Attachments Overview

Before we dive into thebest buildsyou can put together forStone’s Rifeand theTaker Sidearm,let’s go over the basics forAttachments,how to earn them, and what they do. There are quite a bit of Attachments in Wanted: Dead, all having a direct impact on your weapon’sStats,making some combos more efficient in specific moments and parts of the game.

First, youobtain Attachmentsbyaccessing new Checkpointsduring aMissionvia theGunsmith’s Drone,which you will run into at various moments throughout your playthrough. TheseDronesnot onlyrefill your ammunitionandlet you change your Attachmentsbut alsoact as a Save Pointsince there is no manual saving in the game. As for theWeapon Statsaffected by Attachments, you’re able to find them in the table below!

Stone covered in blood and aiming her rifle with a grenade launcher on her back in Wanted: Dead

Description

Damage

This is the gun’s base Rate of Damage without any modifiers such as Armor Piercing or Stopping Power.

Stopping Power

Covers the bullet’s velocity and impact, as well as its caliber, allowing you to make quick work of non-armored enemies due to the increased rate of fire.

Armor Piercing

Enhances the Rate of Damage dealt to armored units, allowing you to dispatch them at a much faster rate than usual.

Touches on the overall distance your bullets will be effective.

Reload Speed

Refers to how fast you change magazines upon Reloading, allowing you to get back into the action much faster. The “Quick Reload” Skill will also help with this Stat.

Magazine Capacity

Informs you how much ammunition your weapon can carry at a given moment, increasing how many rounds you can shoot before having to Reload. The larger your Magazine, the slower your Reload Speed will be.

Recoil Handling

Determines how much kick your weapon has when firing it, making it a crucial stat to pay attention to when dealing with distant targets.

Accuracy

This is your weapon’s base precision Stat, meaning this is how overall Accurate your weapon is when you first pull the trigger, without factoring in the rate of fire or Recoil Handling. Switching your gun to “Single Fire Mode” will allow you to take full advantage of this Stat.

Balanced Build

Having aBalanced Buildwill allow you tomaintain Accuracywhile still having the ability tooutput enough Damageto despatch your targets swiftly. While itwill lack in some aspects,such asReload Speed or Armor Piercing,it can still get the job done if you have enough ammo and can hit headshots consistently, which the Accuracy and Recoil Handling Stats will help you do. You can find the complete Build in the table below!

Range

70 Percent

Unlocking the Skill “Quick Reload” will help balance out Stone’s Rifle’s Reload Speed, making it even more balanced overall.

High Stopping Power Build

Stopping Poweris an excellentWeapon Skillto focus on early to mid-playthrough, as there will be far fewer armored enemies and loads ofstandard enemies,allowing you totear through them easily.However, this Buildwon’t be of much use in the latter portion of the game,as you will encounter groups of heavily armored enemies that will be near-impossible to take down without the proper Build. Nonetheless, here’s the best Stopping Power Build in Wanted: Dead!

In addition to being the best Stopping Power Build, this is also the most Accurate Build with the best Recoil Handling and Accuracy! you may also bump the Reload Spead up a bit with the “Quick Reload” Skill to negate one of its more considerable downsides.

A Balanced Weapon Build for Stone’s Rifle in Wanted: Dead, this image showcases the Weapon Customization Menu with the Stats on the righthand side of the screen.

Armor Piercing Build

Armor Piercingis aWeapon Statthat will become increasingly more crucial as you progress further into the game, as you will start to encounterheavily armored enemiesthat can take a beating from your Katana and guns, especially if you do not have a build focused on Armor Piercing. These enemies are easily the most annoying and dangerous in the game, so having a loadout that canquickly deal with themwill help you out tremendously, which is what the table below aims to do!

Lastly, we have the bestFast Reload Build,which focuses on the weapon’s ability tooutput raw Damagewhile alsopacking a punch to armored enemiesandmaintaining a decent level of Stopping Powerfor the standard enemies while alsoenabling you to quickly Reload your weaponto stay in the fight. However, unlike the other Builds in this guide, this one focuses on theGunsmith’s AR,which can beobtained by taking over the Leaderboardsin theTarget Practice Mini-Gamein thePolice HQ.

The Stopping Power Weapon Build for Stone’s Rifle in Wanted: Dead, this image showcases the Weapon Customization Menu with the Stats on the righthand side of the screen.

Overall, thisBuildwill get youthe most mileage Damage-wisebut willlack in some areas,such asRecoil HandlingandAccuracy.However, the late-game encounters will mostly be close-range engagements, making this build perfect for the back half of Wanted: Dead. One last thing of note is thatyou cannot put Attachments on the Gunsmith’s AR,meaning the Stats you see are the Stats you get!

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The Best Armor Piercing Weapon Build for Stone’s Rifle in Wanted: Dead, this image showcases the Weapon Customization Menu with the Stats on the righthand side of the screen.

The Gunsmith’s Rifle in Wanted: Dead, a yellow Assault Rifle with a scope and foregrip.