Quick Links
The Palace of the Dragon is another dungeon that you are sent to personally, this time by Freya, who wants you to retrieve the Dragon Orb. The Palace, you see, is the orb’s last known resting place. Unfortunately for you, the Palace of the Dragon holds some of the most difficult, convoluted puzzles thatValkyrie Profile: Lennethhas to offer.
RELATED:Valkyrie Profile: Lenneth - How To Get The Best Ending
In compensation for that, almost, the enemies that the dungeon is filled with aren’t that threatening, and it has one of the easiest bosses in the game when you take into account how strong your team should be.
Palace Of The Dragon Overview
The main gimmick of this dungeon is the collection of various different stones that are associated with the phases of the moon. You’ll need to systematically scour the palace for these, and then use them to unlock new areas and new puzzles.
9,200
None
2,450
While these enemies are usually very weak to magic, these ones have incredibly high RST. Instead, they’re very frail, so just use a few physical attacks to take them down.
20,000
2,170
Defensive and slightly bulky, but you shouldn’t need to break out the Dragon Slayer to deal with these.
40,000
84,000
Dullahans aren’t very threatening - they don’t have nasty gimmicks. They do have lots of high-damage abilities and a big pool of health, though, so take them seriously.
16,800
Very threatening, as all chimera-type enemies are, but is actually a bit frail compared to how strong you should be by now. Undulation can deal a lot of damage and inflict curse, though, so don’t get complacent.
27,000
5,600
This enemy’s Critical Slash attack is an instant-kill, so make sure you’re taking them seriously. Have multiple characters set up with Auto Item and Union Plumes to counter this, hopefully.
12,000
2,800
Poison Blow makes very short work of them.
How To Get The Full Moon Stone
As mentioned above, this dungeon’s main puzzle will requirethe collection and use of a few different stones, all having something to do with the phases of the moon.
The first stone could not be easier to collect.From your starting location, head all the way to the right, ignoring the exit and the sun door to the rear, until you reach a room with apainting of a towerin it.
Examine the painting twiceto get theFull Moon Stone. Easy enough!
How To Get The Eclipse Stone
From the room with the painting,head back to the left and take the open exit to the rear. In this room,examine the statue and select the Full Moon Stoneto be transported to a new area.
From here, move down and then to the left. The next room has an explosive trap with anEye of Heaveninside, as well as aWassail-Rapiernext to it. Now, startmoving to the right until you reach another small roomwith a Dullahan Lord inside. Defeat the enemy and open the chest to get aLapis Lazuli.
Headback one screen and this time, push the slab out of the way of the rear exit, which you should then take. There’s anotherLapis Lazuliin the chest on the left - get it, and then startmaking your way to the right, checking in the rear room behind the other moveable slab to get aQuartz Gemand aGuard Reinforcespell book.Press on to the right, ignoring the tempting room filled with statues.
You’ll reach athird small room with a painting in it, as well as an Eternal Chimera. Defeat the monster and grab theEclipse Stonefrom the painting.
How To Get The Crescent Moon Stone
From the room with the Eclipse Stone, head back to the room you were transported to when you used the Full Moon Stone on the statue.This time, use the Eclipse Stone.
On this next floor,leave the room with the statue and move a little to the right- you can actually enter the sun door to the rear here. Do so. On this screen, open the chest on the left to get an Ether Scepter, and then start running to the right.
Theroom behind the moveable slabcontains two trapped chests containing aLucerne Hammerand aFire Stormspell book. The chest on the left has freezing gas, while the chest on the right has an explosion. Leave, andcontinue to the right.
When you reach the room filled with statues, interact with them to change their facing.
Doing this willopen the door on the bottom floor. Exit through it to find a painting room. In this one, you’ll get theCrescent Moon Stone.
How To Get The Darkspot Stone
From the Crescent Moon Stone,head to the left until you reach another sun door, which you can take now.
This room has an explosive chest containing aBurgundy Flaskand another painting, which you can interact with to get theDarkspot Stone.
How To Solve The Statue Puzzle Get The Darkpath Stone
From the Darkspot Stone,return to the statue room by heading to the front, to the left, to the rear, and then taking the left-hand exit to the rear.
Use the Crescent Moon Stonewith the statue here andmove two screens to the left, ignoring the large paintings that form the next big puzzle of this dungeon. In the room at the very left, defeat the Eternal Chimera and pick up theDarkpath Stonefrom the painting there.
How To Solve The Painting Puzzle And Get The New Moon Stone
Return to the statue room anduse the newly-acquired Darkpath Stone. Now,head to the leftagain. You have toenter the doors in the right order, corresponding to the paintings you found on the previous floor. From the left:
Completing this willunlock the room to the left, which contains a chest with theSacred Javelinspell book inside, as well as theNew Moon Stonebehind the painting.
How To Deal With The Teleporter Statues And Get The Blood-Red Stone
Backtrack to the statue room and use the New Moon Stone this time. On this new floor, go two screens to the left. Pick up theEye of Heavenon the left, and thenjump up to the top of the screenand operate the machine.
Back in the statue room,use the Darkspot Stoneand thenhead two screens to the left again. After the short cutscene, you’ll get a ton of Event EXP. Pick up theFrigid Damselspell book from the chest on this screen before using the sun door tohead to the rear.
Save your game on this screen, and thenhead all the way to the right, grab the chest containing theShield Criticalspell book, and then take theupper exit to the left.
These screens containpurple statues that move from side to side. If one touches you, you’ll betransported to a room filled with enemies and poison, forcing you to find a statue to get back to the main section of the Palace.
Use theRewind functionto avoid this, if you’re playing on the remastered version of the game.
In this first room with the statue, you need totime your jump over it carefully, and then wait for it to turn around and reach the middle of the room. It starts outhidden behind a pillar, so be careful! When he reaches the middle of the room, he’ll reveal anexit to the rear- follow it through.
In the next room, there’s aDragon Slayerto the right - hop over the statue to grab it, and then take theexit to the rearnear the chest to find aLightning Boltspell book and aQuartz Gem. Return one screen andhead to the other side of the room, taking the lefthand rear exit.
The statue here provides a hint:the sleeping guard holds the key. Head to theleft. The patrolling statue in this room holds the Blood-Red Stone.
To make the statue sleepy, you need to ‘activate’ it several times by getting close and jumping over it, being sure not to get hit at any point. After jumping over it a few times, it’ll deactivate at the end of one of its patrols, turninggray. Interact with it to get theBlood-Red Stone.
Once you have the stone, it’s safe to open the chests. They both have explosive traps and contain aMight Reinforcespell book and aSpell Reinforcespell book.
Backtrack all the way to the teleporter statue room and use the Blood-Red Stone this time. Head to the left, save your game, and thenhead further to the left to face the dungeon’s boss.
How To Beat Gandar
Gandar is a spellcaster, through and through. He makes for an easy fight, and you even get to recruit him afterwards!
35,000
126,000
Gandar doesn’t have very high HP at all, and while he does havehigh RDM, it’s not high enough to present a challenge for you and your high-level Einherjar. The difficulty in this fight might come fromnotobliterating him in one round.
If you’re under-leveled, you might consider usingReflect Sorceryto utterly neutralize Gandar’s hard-hitting attacks. That should give you more than enough time to beat him up.
When you beat him,Gandar joins you as an Einherjar. He is, ironically, one of the most powerful sorcerers in the game.
There arethree artifactsto collect after dealing with Gandar.
Scroll of the Golem
Has no use, other than being converted to a decent chunk of Materialize Points.
Hourglass of the Gods
Can be used to restore some Periods of time, but this is never really necessary unless you severely need to grind levels. Best converted to Materialize Points.
Dragoon Faith
Very nice heavy helmet that protects against lightning damage.
Before leaving this room, be aware thatthere is a hard-to-get chest above the altar on the left. To get up here, you’ll need tocreate a floating particle platformby bursting a large crystal on the bottom of the ceiling. You’ll have to place it as far right as it possibly can go, and you’ll need good timing.
The chest contains theGreat Spear “Dinosaur”- a great spear with only a one-hit combo, but a terrifyingly high attack stat.
To get out of the palace,use the Eclipse Stone in the statue room,and then, after leaving the room, head all the way to the left.