Wanted: Deadis a game of many aspirations, melding together the classic hack-and-slash melee-based combat of an old PlayStation 2-era game with a more modern approach to a third-person shooter and throwing you into a cyberpunk version of Hong Kong.

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Though quite a linear experience, there are several missable things in the game that you might want to acquire before moving on toNew Game Plus,which is handled a bit differently than most modern games. Nonetheless, whether you’re deciding if you should start New Game Plus or are still working your way through the story, there are many aspects you should be made aware of before pulling the trigger.

New Game Plus Overview

Before you beginNew Game PlusinWanted: Dead,there are a few things you must know before you even roll the credits, which we will lay out for you in the sections below as they are crucial and a bit all over the place in terms of what you’d expect out of a New Game Plus mode.

No Chapter Select

The first thing to get into is there is simplyno Chapter Selectin Wanted: Dead, meaningafter you roll the credits,you musteither select New Game Plus or start a whole new gameentirely. There is no other option. And, due to this game not having manual Save Slots,you cannot revisit previous saves or chapters.

To make matters worse,there is no clear “Point of No Return"in the game either, soif you missed a Collectible or wanted to tackle some of the Mini-Gamesfor the remaining things you needed,you may miss your chanceto do so. You will have toplaythrough the entire game again to obtain the things you missedyour first time through.

This image showcases Kolchak from Wanted: Dead, a Sniper with a Digital Camouflage Cloak, Purple Hair, and a Red Mark across her right eye.

Point Of No Return

Speaking of thePoint of No Return,after youdefeat the boss “Kolchak,“you willvisit the Police HQ one last time.This will beyour only remaining chanceto hit up the Claw Game for missing Figurines and other Collectibles. So, be sure totake advantage of this knowledgeto avoid locking yourself into another playthrough.

Difficulty Selection

Lastly,when selecting a New Game Plus,youcannot choose a new Difficultyand will belocked into what you picked your first timethrough. Which sort of defeats the purpose of New Game Plus. However, youcan start a New Game and make an additional Savethat will exist alongside your Cleared or New Game Plus Save if you want to tackle a new Difficulty. Unfortunately,all your progress will be gone,which we will discuss below!

What Carries Over?

So, what exactly doescarry overinNew Game Plus?Well,pretty much everything,but it’s a bit more involved than that, so let’s go over it. First, let’s start withwhat beating the game unlocks.After you roll credits in Wanted: Dead, you will gain access to the"JAPANESE HARD"mode, which you will have to start anew Save File to accesssince, as we covered, youcannot change the Difficulty for your New Game Plusplaythrough.

Now, let’s go overeverything you get to keepin your new playthrough if you selectNew Game Plus.You can find thecomplete listof everything that carries over in the table below, along with a brief explanation to help clarify what that means for your new playthrough!

Stone from Wanted: Dead sitting at the edge of a bed in a hotel room with the sun setting in the distance which is in view from the window.

Description

Skills And Skill Points

Your Skills and accumulated Skill Points will carry over into New Game Plus, giving you access to all your abilities from the jump.

Weapons And Attachments

Stone’s Rifle and Taker Sidearm will carry over into New Game Plus and all the Attachments you earned for both. Additionally,if you unlocked the Gunsmith’s AR via the Training Range Mini-Game,you will also have access to that from the start.

Collectibles

All your Documents, Figurines, Music, and VHS Tapes will carry over into New Game Plus, allowing you to focus on the ones you missed your second time through the story.

Mini-Game Scores

Any Score you set in the Training Range, Crane Game, Ramen, Karaoke, or Space Runaway Mini-Games will carry over. Along with the Training Mode challenges.

Kill Stats

The Kill Stats needed for some Achievements and Trophies will also carry over, meaning if you need 1,000 Melee Kills and only got 800, you will only need to obtain 200 to get it to pop. This applies to all kill-based Achievements and Trophies, such as the Finishing Moves one.

We recommend trying to get as much done as possible during your first playthrough, as you will likely have every Skill unlocked and Weapon Attachment before the game’s final stretch, so New Game Plus will almost be exclusively for you cleaning up the Collectibles or kill-based Achievements and Trophies.