Remembering When EA Tried To Make Dead Space Into The Biggest Franchise Ever
Dead Spacewas the firstPS3game I ever played. Back in 2008, it was part of a new era for EA. The late ‘00s was a time when the now infamous publisher produced classics likeMass EffectandMirror’s Edgeon the regular, keen to give developers the resources and time they needed to produce new properties for the first HD generation. It was a success. Arguably too much of one, since so many of these experiences became bloated monoliths with unjustified side projects and ambitious sequels that eventually spelt their doom....