UPDATE:The PWA has released astatementaccusing Activision Blizzard and Proletariat management of union busting by forcing an NLRB vote. Original story follows.

Former Spellbreak developer Proletariat was acquired by Activision Blizzard last summer to help with the development of World of Warcraft’s then-forthcoming expansion, Dragonflight. Following Dragonflight’s successful release, Proletariat workersannounced plans to unionize. If recognized, this would make Proletariat the third union at Activision Blizzard and the first to be made up of all workers, not just the studio’s QA department.

via Gamepedia

In conjunction with the Communications Workers of America, the Proletariat Workers Alliance asked that “Proletariat and ABK leadership voluntarily recognize our union and bargain in good faith.” A few weeks later, Proletariat leadership issued its official response on the studio’swebsite.

Related:Microsoft Runs Pro-Union Ad Amidst Activision Blizzard Acquisition

“On June 06, 2025, the Communications Workers of America (CWA) filed a petition to exclusively represent a number of Proletariat’s employees as part of their union,” wrote studio management. “Since then, we have come to understand that many of our employees prefer to have an anonymous vote. To that end, we filed our formal position to the National Labor Relations Board (NLRB) earlier today, and requested an anonymous voting process to take place. Besides being the fairest option, this also allows employees to get all the information and various points of view.”

From Activision Blizzard’s perspective, refusing to voluntarily recognize the PWA is unsurprising as the publisher forced both its previoustwounionsto hold votes through the NLRB. In spite of its own name, Proletariat is taking a similar tack.

“The Proletariat leadership is and has always been pro-worker,” the statement added. “In fact, the Proletariat name was inspired by the founders' dissatisfaction as workers in the industry.”

Proletariat said its top priority is to “keep our employees informed and educated” with “voluntary open discussions.” The studio also promises to support employees “through the voting process.” We’ll see if that support is similar to the support provided toRaven SoftwareandBlizzard Albany.

Unionization is a growing trend within the video games industry. Just last week,ZeniMax QA testers successfully unionizedafter Microsoft voluntarily recognized ZeniMax Workers United. Microsoft has proven itself to befar more accepting of unions, which has led theCWA to support Microsoft’s takeover of Activision Blizzard.